""" Unified LED interface for different LED control systems (WLED, Hyperion, etc.) Provides a common abstraction layer for pattern manager integration. """ from typing import Optional, Literal from modules.led.led_controller import LEDController, effect_loading as wled_loading, effect_idle as wled_idle, effect_connected as wled_connected, effect_playing as wled_playing from modules.led.hyperion_controller import HyperionController, effect_loading as hyperion_loading, effect_idle as hyperion_idle, effect_connected as hyperion_connected, effect_playing as hyperion_playing LEDProviderType = Literal["wled", "hyperion", "none"] class LEDInterface: """ Unified interface for LED control that works with multiple backends. Automatically delegates to the appropriate controller based on configuration. """ def __init__(self, provider: LEDProviderType = "none", ip_address: Optional[str] = None, port: Optional[int] = None): self.provider = provider self._controller = None if provider == "wled" and ip_address: self._controller = LEDController(ip_address) elif provider == "hyperion" and ip_address: port = port or 8090 # Default Hyperion port self._controller = HyperionController(ip_address, port) @property def is_configured(self) -> bool: """Check if LED controller is configured""" return self._controller is not None def update_config(self, provider: LEDProviderType, ip_address: Optional[str] = None, port: Optional[int] = None): """Update LED provider configuration""" self.provider = provider if provider == "wled" and ip_address: self._controller = LEDController(ip_address) elif provider == "hyperion" and ip_address: port = port or 8090 self._controller = HyperionController(ip_address, port) else: self._controller = None def effect_loading(self) -> bool: """Show loading effect""" if not self.is_configured: return False if self.provider == "wled": return wled_loading(self._controller) elif self.provider == "hyperion": return hyperion_loading(self._controller) return False def effect_idle(self, effect_name: Optional[str] = None) -> bool: """Show idle effect""" if not self.is_configured: return False if self.provider == "wled": return wled_idle(self._controller) elif self.provider == "hyperion": return hyperion_idle(self._controller, effect_name) return False def effect_connected(self) -> bool: """Show connected effect""" if not self.is_configured: return False if self.provider == "wled": return wled_connected(self._controller) elif self.provider == "hyperion": return hyperion_connected(self._controller) return False def effect_playing(self, effect_name: Optional[str] = None) -> bool: """Show playing effect""" if not self.is_configured: return False if self.provider == "wled": return wled_playing(self._controller) elif self.provider == "hyperion": return hyperion_playing(self._controller, effect_name) return False def set_power(self, state: int) -> dict: """Set power state (0=Off, 1=On, 2=Toggle)""" if not self.is_configured: return {"connected": False, "message": "No LED controller configured"} return self._controller.set_power(state) def check_status(self) -> dict: """Check controller status""" if not self.is_configured: return {"connected": False, "message": "No LED controller configured"} if self.provider == "wled": return self._controller.check_wled_status() elif self.provider == "hyperion": return self._controller.check_hyperion_status() return {"connected": False, "message": "Unknown provider"} def get_controller(self): """Get the underlying controller instance (for advanced usage)""" return self._controller