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@@ -30,6 +30,9 @@ using namespace esphome;
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void StreamServerComponent::setup() {
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ESP_LOGCONFIG(TAG, "Setting up stream server...");
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+ // The make_unique() wrapper doesn't like arrays, so initialize the unique_ptr directly.
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+ this->buf_ = std::unique_ptr<uint8_t[]>{new uint8_t[this->buf_size_]};
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+
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struct sockaddr_storage bind_addr;
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socklen_t bind_addrlen = socket::set_sockaddr_any(reinterpret_cast<struct sockaddr *>(&bind_addr), sizeof(bind_addr), htons(this->port_));
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@@ -42,6 +45,7 @@ void StreamServerComponent::setup() {
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void StreamServerComponent::loop() {
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this->accept();
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this->read();
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+ this->flush();
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this->write();
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this->cleanup();
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}
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@@ -65,7 +69,7 @@ void StreamServerComponent::accept() {
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socket->setblocking(false);
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std::string identifier = socket->getpeername();
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- this->clients_.emplace_back(std::move(socket), identifier);
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+ this->clients_.emplace_back(std::move(socket), identifier, this->buf_head_);
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ESP_LOGD(TAG, "New client connected from %s", identifier.c_str());
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}
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@@ -76,13 +80,41 @@ void StreamServerComponent::cleanup() {
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}
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void StreamServerComponent::read() {
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- int len;
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- while ((len = this->stream_->available()) > 0) {
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- char buf[128];
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- len = std::min(len, 128);
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- this->stream_->read_array(reinterpret_cast<uint8_t *>(buf), len);
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- for (const Client &client : this->clients_)
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- client.socket->write(buf, len);
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+ bool first_iteration = true;
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+ int available;
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+ while ((available = this->stream_->available()) > 0) {
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+ // Write until the tail is encountered, or wraparound of the ring buffer if that happens before.
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+ size_t max = std::min(this->buf_ahead(this->buf_head_), this->buf_tail_ + this->buf_size_ - this->buf_head_);
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+ if (max == 0) {
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+ // Only warn on the first iteration, the finite buffer size is also used as a throttling mechanism to avoid
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+ // blocking here for too long when a large amount of data comes in.
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+ if (first_iteration)
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+ ESP_LOGW(TAG, "Incoming bytes available in stream, but outgoing buffer is full!");
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+ break;
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+ }
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+
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+ size_t len = std::min<size_t>(available, max);
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+ this->stream_->read_array(&this->buf_[this->buf_index(this->buf_head_)], len);
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+ this->buf_head_ += len;
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+ first_iteration = false;
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+ }
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+}
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+
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+void StreamServerComponent::flush() {
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+ this->buf_tail_ = this->buf_head_;
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+ for (Client &client : this->clients_) {
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+ if (client.position == this->buf_head_)
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+ continue;
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+
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+ // Split the write into two parts: from the current position to the end of the ring buffer, and from the start
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+ // of the ring buffer until the head. The second part might be zero if no wraparound is necessary.
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+ struct iovec iov[2];
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+ iov[0].iov_base = &this->buf_[this->buf_index(client.position)];
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+ iov[0].iov_len = std::min(this->buf_head_ - client.position, this->buf_ahead(client.position));
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+ iov[1].iov_base = &this->buf_[0];
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+ iov[1].iov_len = this->buf_head_ - (client.position + iov[0].iov_len);
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+ client.position += client.socket->writev(iov, 2);
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+ this->buf_tail_ = std::min(this->buf_tail_, client.position);
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}
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}
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@@ -101,5 +133,5 @@ void StreamServerComponent::write() {
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}
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}
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-StreamServerComponent::Client::Client(std::unique_ptr<esphome::socket::Socket> socket, std::string identifier)
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- : socket(std::move(socket)), identifier{identifier} {}
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+StreamServerComponent::Client::Client(std::unique_ptr<esphome::socket::Socket> socket, std::string identifier, size_t position)
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+ : socket(std::move(socket)), identifier{identifier}, position{position} {}
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