#include "stream_server.h" #include "esphome/core/log.h" #include "esphome/core/util.h" static const char *TAG = "streamserver"; using namespace esphome; void StreamServerComponent::setup() { ESP_LOGCONFIG(TAG, "Setting up stream server..."); this->recv_buf_.reserve(128); this->server_ = AsyncServer(this->port_); this->server_.begin(); this->server_.onClient([this](void *h, AsyncClient *tcpClient) { if(tcpClient == nullptr) return; this->clients_.push_back(std::unique_ptr(new Client(tcpClient, this->recv_buf_))); }, this); } void StreamServerComponent::loop() { this->cleanup(); this->read(); this->write(); } void StreamServerComponent::cleanup() { auto discriminator = [](std::unique_ptr &client) { return !client->disconnected; }; auto last_client = std::partition(this->clients_.begin(), this->clients_.end(), discriminator); for (auto it = last_client; it != this->clients_.end(); it++) ESP_LOGD(TAG, "Client %s disconnected", (*it)->identifier.c_str()); this->clients_.erase(last_client, this->clients_.end()); } void StreamServerComponent::read() { int len; while ((len = this->stream_->available()) > 0) { char buf[128]; size_t read = this->stream_->readBytes(buf, min(len, 128)); for (auto const& client : this->clients_) client->tcp_client->write(buf, read); } } void StreamServerComponent::write() { size_t len; while ((len = this->recv_buf_.size()) > 0) { this->stream_->write(this->recv_buf_.data(), len); this->recv_buf_.erase(this->recv_buf_.begin(), this->recv_buf_.begin() + len); } } void StreamServerComponent::dump_config() { ESP_LOGCONFIG(TAG, "Stream Server:"); ESP_LOGCONFIG(TAG, " Address: %s:%u", network_get_address().c_str(), this->port_); } void StreamServerComponent::on_shutdown() { for (auto &client : this->clients_) client->tcp_client->close(true); } StreamServerComponent::Client::Client(AsyncClient *client, std::vector &recv_buf) : tcp_client{client}, identifier{client->remoteIP().toString().c_str()}, disconnected{false} { ESP_LOGD(TAG, "New client connected from %s", this->identifier.c_str()); this->tcp_client->onError( [this](void *h, AsyncClient *client, int8_t error) { this->disconnected = true; }); this->tcp_client->onDisconnect([this](void *h, AsyncClient *client) { this->disconnected = true; }); this->tcp_client->onTimeout( [this](void *h, AsyncClient *client, uint32_t time) { this->disconnected = true; }); this->tcp_client->onData([&](void *h, AsyncClient *client, void *data, size_t len) { if (len == 0 || data == nullptr) return; auto buf = static_cast(data); recv_buf.insert(recv_buf.end(), buf, buf + len); }, nullptr); } StreamServerComponent::Client::~Client() { delete this->tcp_client; }