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- #include "stream_server.h"
- #include "esphome/core/helpers.h"
- #include "esphome/core/log.h"
- #include "esphome/core/util.h"
- #include "esphome/core/version.h"
- #include "esphome/components/network/util.h"
- #include "esphome/components/socket/socket.h"
- static const char *TAG = "stream_server";
- using namespace esphome;
- void StreamServerComponent::setup() {
- ESP_LOGCONFIG(TAG, "Setting up stream server...");
- // The make_unique() wrapper doesn't like arrays, so initialize the unique_ptr directly.
- this->buf_ = std::unique_ptr<uint8_t[]>{new uint8_t[this->buf_size_]};
- struct sockaddr_storage bind_addr;
- #if ESPHOME_VERSION_CODE >= VERSION_CODE(2023, 4, 0)
- socklen_t bind_addrlen = socket::set_sockaddr_any(reinterpret_cast<struct sockaddr *>(&bind_addr), sizeof(bind_addr), this->port_);
- #else
- socklen_t bind_addrlen = socket::set_sockaddr_any(reinterpret_cast<struct sockaddr *>(&bind_addr), sizeof(bind_addr), htons(this->port_));
- #endif
- this->socket_ = socket::socket_ip(SOCK_STREAM, PF_INET);
- this->socket_->setblocking(false);
- this->socket_->bind(reinterpret_cast<struct sockaddr *>(&bind_addr), bind_addrlen);
- this->socket_->listen(8);
- this->publish_sensor();
- }
- void StreamServerComponent::loop() {
- this->accept();
- this->read();
- this->flush();
- this->write();
- this->cleanup();
- }
- void StreamServerComponent::dump_config() {
- ESP_LOGCONFIG(TAG, "Stream Server:");
- #if ESPHOME_VERSION_CODE >= VERSION_CODE(2025, 11, 0)
- ESP_LOGCONFIG(TAG, " Address: %s:%u", esphome::network::get_use_address(), this->port_);
- #else
- ESP_LOGCONFIG(TAG, " Address: %s:%u", esphome::network::get_use_address().c_str(), this->port_);
- #endif
- #ifdef USE_BINARY_SENSOR
- LOG_BINARY_SENSOR(" ", "Connected:", this->connected_sensor_);
- #endif
- #ifdef USE_SENSOR
- LOG_SENSOR(" ", "Connection count:", this->connection_count_sensor_);
- #endif
- }
- void StreamServerComponent::on_shutdown() {
- for (const Client &client : this->clients_)
- client.socket->shutdown(SHUT_RDWR);
- }
- void StreamServerComponent::publish_sensor() {
- #ifdef USE_BINARY_SENSOR
- if (this->connected_sensor_)
- this->connected_sensor_->publish_state(this->clients_.size() > 0);
- #endif
- #ifdef USE_SENSOR
- if (this->connection_count_sensor_)
- this->connection_count_sensor_->publish_state(this->clients_.size());
- #endif
- }
- void StreamServerComponent::accept() {
- struct sockaddr_storage client_addr;
- socklen_t client_addrlen = sizeof(client_addr);
- std::unique_ptr<socket::Socket> socket = this->socket_->accept(reinterpret_cast<struct sockaddr *>(&client_addr), &client_addrlen);
- if (!socket)
- return;
- socket->setblocking(false);
- #if ESPHOME_VERSION_CODE >= VERSION_CODE(2026, 1, 0)
- std::string identifier = std::string{esphome::socket::SOCKADDR_STR_LEN, 0};
- auto identifier_span = std::span<char, esphome::socket::SOCKADDR_STR_LEN>(identifier.data(), identifier.size());
- identifier.resize(socket->getpeername_to(identifier_span));
- #else
- std::string identifier = socket->getpeername();
- #endif
- this->clients_.emplace_back(std::move(socket), identifier, this->buf_head_);
- ESP_LOGD(TAG, "New client connected from %s", identifier.c_str());
- this->publish_sensor();
- }
- void StreamServerComponent::cleanup() {
- auto discriminator = [](const Client &client) { return !client.disconnected; };
- auto last_client = std::partition(this->clients_.begin(), this->clients_.end(), discriminator);
- if (last_client != this->clients_.end()) {
- this->clients_.erase(last_client, this->clients_.end());
- this->publish_sensor();
- }
- }
- void StreamServerComponent::read() {
- size_t len = 0;
- int available;
- while ((available = this->stream_->available()) > 0) {
- size_t free = this->buf_size_ - (this->buf_head_ - this->buf_tail_);
- if (free == 0) {
- // Only overwrite if nothing has been added yet, otherwise give flush() a chance to empty the buffer first.
- if (len > 0)
- return;
- ESP_LOGE(TAG, "Incoming bytes available, but outgoing buffer is full: stream will be corrupted!");
- free = std::min<size_t>(available, this->buf_size_);
- this->buf_tail_ += free;
- for (Client &client : this->clients_) {
- if (client.position < this->buf_tail_) {
- ESP_LOGW(TAG, "Dropped %u pending bytes for client %s", this->buf_tail_ - client.position, client.identifier.c_str());
- client.position = this->buf_tail_;
- }
- }
- }
- // Fill all available contiguous space in the ring buffer.
- len = std::min<size_t>(available, std::min<size_t>(this->buf_ahead(this->buf_head_), free));
- this->stream_->read_array(&this->buf_[this->buf_index(this->buf_head_)], len);
- this->buf_head_ += len;
- }
- }
- void StreamServerComponent::flush() {
- ssize_t written;
- this->buf_tail_ = this->buf_head_;
- for (Client &client : this->clients_) {
- if (client.disconnected || client.position == this->buf_head_)
- continue;
- // Split the write into two parts: from the current position to the end of the ring buffer, and from the start
- // of the ring buffer until the head. The second part might be zero if no wraparound is necessary.
- struct iovec iov[2];
- iov[0].iov_base = &this->buf_[this->buf_index(client.position)];
- iov[0].iov_len = std::min(this->buf_head_ - client.position, this->buf_ahead(client.position));
- iov[1].iov_base = &this->buf_[0];
- iov[1].iov_len = this->buf_head_ - (client.position + iov[0].iov_len);
- if ((written = client.socket->writev(iov, 2)) > 0) {
- client.position += written;
- } else if (written == 0 || errno == ECONNRESET) {
- ESP_LOGD(TAG, "Client %s disconnected", client.identifier.c_str());
- client.disconnected = true;
- continue; // don't consider this client when calculating the tail position
- } else if (errno == EWOULDBLOCK || errno == EAGAIN) {
- // Expected if the (TCP) transmit buffer is full, nothing to do.
- } else {
- ESP_LOGE(TAG, "Failed to write to client %s with error %d!", client.identifier.c_str(), errno);
- }
- this->buf_tail_ = std::min(this->buf_tail_, client.position);
- }
- }
- void StreamServerComponent::write() {
- uint8_t buf[128];
- ssize_t read;
- for (Client &client : this->clients_) {
- if (client.disconnected)
- continue;
- while ((read = client.socket->read(&buf, sizeof(buf))) > 0)
- this->stream_->write_array(buf, read);
- if (read == 0 || errno == ECONNRESET) {
- ESP_LOGD(TAG, "Client %s disconnected", client.identifier.c_str());
- client.disconnected = true;
- } else if (errno == EWOULDBLOCK || errno == EAGAIN) {
- // Expected if the (TCP) receive buffer is empty, nothing to do.
- } else {
- ESP_LOGW(TAG, "Failed to read from client %s with error %d!", client.identifier.c_str(), errno);
- }
- }
- }
- StreamServerComponent::Client::Client(std::unique_ptr<esphome::socket::Socket> socket, std::string identifier, size_t position)
- : socket(std::move(socket)), identifier{identifier}, position{position} {}
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